Three.js WebGPU Shader Environment
Interactive 3D Material Studio
Inspect PBR Surface shading graphs, UV Tiling factors and real-time GPU displacement passes.
LOADING STUDIO ASSETS...
Select Studio Preset
Active Map Channels
_COL (Albedo)sRGB · 8-bit
_ROUGH (Roughness)Linear · 8-bit
_NRM_GL (Normal GL)Linear · 16-bit
_DISP (Height)EXR · 32-bit
_AO (Ambient Occ)Linear · 8-bit
OpenPBR Surface · Metallic-Roughness Workflow